![]() The construction of the mine in the south was not recognized by her event, and thus prevented players from advancing her events. The researches for the four Knowledge types, Magic Dust, and Rune Stone now block you from starting the "research" when the storage for these resources is full. Fixed a typo claiming that a papermill makes meat out of pigs. Added a message after you collect taxes, that the values you get from it are the result of your setting on the finances screen. This should improve the production for some complex resources. You get 2x Steel for 1x Coal, 2x Silver for 1x Mithril Pickaxe, 2x Gold Dust for 1x Mithril Pickaxe, 2x Mithril Pickaxe for 1x Mithril, 2x Mithril for 1x Steel Pickaxe, and 2x Steel Pickaxe for 1x Steel. You now get some resource double for the same material cost, as long as your storage allows for it. On the trading screen, the resources other countries want to buy or sell aren't automatically the same anymore. This way you don't need to research carpenter and goldsmith, and upgrade the work area with these two buildings, in order to get windows. Windows are now produced in the workshop. I added the missing prodution for leather. Fixed a bug which caused the training of good soldiers show that the storage would be full. Fixed a bug that made recruiting new vanguard squad leaders impossible. It's not possible to restore the construction team automatically in this case, but I added an option in the cheat book in your bedroom to turn all construction teams "available" again for those who suffer from this issue. Fixed a bug which caused the construction team to be permanently busy when building the monsterhall or armory in Aldlyn. If you 'allow drugs' then the bartender will say he met a drug addict who made a mess in his bar yesterday. Fixed an issue with the paper research. For example, if you allow 'free library access' and then talk to that flower loving boy in Aldlyn, he will tell you he learnt a lot of new flowers from the books in library. Fixed the dialog for Allisa in Orchel, and for Zonja in Sunee. The command center screen now recognizes it when you build the arena and the mines. Changed the requirement for the "Research speed" research from country tier 3 to 2, since it's almost useless when you gotten to that point in the research tree. Changed how Budget and Reputation numbers are shown in the UI to fix an issue with incorrect values getting displayed. Fixed an issue with the sales of Dorgania on the trading screen. It starts when you talk with Chiyo in the sleeping chambers after her wedding and the CG scene of Varea and Jeanne. ![]() The wave sound at Greencoast tower stops now when you leave the area.- New event with Varea. Fixed a bug that reset Aika Thanka's events when you did a sparing fight against Uruk. "Herai-ya, Whetstone of Gods" doesn't drop again anymore, if you used it to upgrade Setsuna. ![]() Fixed an issue of obtaining multiple legendaries of the same type at the nature raid anvil. The elf thief girl at Parverhill should not appear outside instead of inside the prison anymore, when you select to imprison her. Mira's and Kayelinth's first flight event was added as a replay option to the CG room. You'll only get the "normal" drops after you have the panties and memory orbs now. They'll always drop their panties first now, then the memory orb. Re: RPG Maker MV Renryuu: Aszension WIP according RyenSaotome Sat 4:22 pm The main idea behind the changes the update 23.03.25 is to deliver the thespian a more active role stylish the country development, both to give you a motive to come back to the outline map every one in a for. I changed the drops of the Ice Queen and Tiena in the ice raid. Afterwards you can talk with her at the sleeping chambers for a CG scene. ![]() A new quest with Kayelinth was added, which gives you an event at Rakake. The dungeon has a simple switch riddle with a lot of rewards. The north entrance is a bit right-up of Rakake, the south entrance right of Newkungu. ![]() No new events or quest here yet.īlack Lair - A dungeon which connects the two lonely orange buildings in Dorgania. Sinrul Mansion - A bandit camp in the south of Dorgania, roughly in between El Arma Gravesite and Poisonwood Keep. No events or quest here yet, but you can look around the entire area. Tajurata Fort - Big fort in the center of Dorgania. ![]()
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